This is the web resource for Walaka’s Nomm campaign, suitable for D&D 3.5 or Pathfinder game systems.

Explanations of  house rules and the gameworld background are on this site. The information is incomplete by design, for two reasons. One, as a relatively inexperienced and low-level PC starting the game, there will be a lot about your world you don’t know yet. Two, I want to leave a lot of this stuff vague so that you can help devise it. I know the things that I have buried in the sand, but ultimately this game should be our sandbox. We’re going to build our narrative and fill in the details together.

So, look around, explore, and enjoy.  If you like what you see, join in the game, even if some of the technical stuff doesn’t make sense yet.

The RPG Manifesto:

Tabletop roleplaying games are about joint-storytelling. The story should always be more important than any particular combat sequence or skill check. The dice are there, and they’re important, but never as important as the ideas at play. And, really, even that should be trumped by good human relationships being formed.